What is BigBang ?
BigBang is a starmap generator for the VGA Planets game. It was
written with Turbo Pascal for DOS. It allows
you to alter the files xyplan.dat and planet.nm, which contain the
coordinates and names of the 500 Planets in your VGAP
universe. BigBang will create disklike clusters, where you can
define parameters like the radial and angular density functions of
the stars, which means you can create flat disks,
pie-sliced-disks, spiral-arm galaxies etc. You can also generate
uniform homeworld environments, e.g. every homeworld will have 4
"moons" within 49ly radius. Every
player can have an own name for his sector, ... , well, go and
play with the program, and please excuse the somewhat archaic user
Please read theREADME and USERDOC
files for details.
Sep. 4th 2000
I applied the tppatch to version 0.21 exe files. Version 0.2p
should now run on even the fastest machines. Since I do no longer
use DOS or Windows as my home OS, I would appreciate if some
TurboPascal programmer and VGA Planets player would like to take
over this project. I can not continue to develop it. How about
adding a nice Windows GUI ? Grab the sources and send me a mail if
you are interested!
... And there is this patch thing: Due to an error in the Turbo
Pascal Unit CRT, this programm will not run on any machine faster
than (about) a Pentium at 300 MHz. Normally. Dirk Franken sent me
a patch by Andreas Bauer which fixes the problem. So if you have a
"fast" machine, make sure you download the "xxp" version of the program.
BigBang is Free Software, as defined by the GNU
General Public License This means that you can download the
programm and it's source code free of charge, and you have the
right to modify and redistribute this software!
The files are gzipped tar archives. use
untgz.exe for DOS or the popular Windows
archiving tool WinZip to extract them.
| Developers version 0,21 with pascal sources
|User version 0,21, only exe and data
|User version 0,2p, only exe and data
|| (this is what most people want)
Sources of documentation
BigBang needs a heap of values to generate a new universe. To make
life easier for beginners, I included sample configuration files
for two popular setups with the package. You can go from there to
create your very own VGA Planets universe. Please read the README file before you start to wildly edit
Contact the author
Please feel free to let me know what you think of BigBang, if
you found any bugs or want to submit new code!
Please send me your
Go to my
Last modified: Mon Feb 2 20:06:23 CET 2004